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It’s been a while

It’s been a while

So it’s been a while a few weeks a couple of months.

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AVE previs ready

AVE previs ready

Christmas is long gone and I’m back in Middlesbrough after a refreshing break. The first thing I had to focus on when I got back was to create a presentation for Advanced Visual Effects where we were to present a storyboard, previs, schedule and a couple of other things regarding the ICA. As I still [...]

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Let me stitch that for you…

Let me stitch that for you…

Having recently acquired a digital SLR, I’ve been trying to wrap my head around concepts such as hdri, tone mapping and photo stitching lately. So far, I’ve been climbing the local hill a couple of times to get some footage to play with. I’m still at the stage where I’m experimenting with applications and workflows, but I liked [...]

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Tutorial: Postapocalyptic City Part 2

Tutorial: Postapocalyptic City Part 2

Compositing in After Effects is in many ways very similar to working in Photoshop. If you are familiar with layers, masks, blending modes and/or filters, compositing in After Effects should be a breeze.
Go to Part 1

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Tutorial: Postapocalyptic City Part 1

Tutorial: Postapocalyptic City Part 1

In this tutorial I’ll take you through the process of quickly creating a textured city in 3d studio max 2009 and how you, through a few extra render passes, can go from a quite crappy render to something half-way decent using After Effects CS3. If all goes well, we’ll end up with a finished shot [...]

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Previz draft 2 and some other stuff

Previz draft 2 and some other stuff

I know, I promised to post this more than a week ago, but it’s the holidays and found a few things I wanted to test before I started rendering the final shots. What happened was that I watched a most illuminating video lesson concerning motion blur and depth of field passes for Nuke made by [...]

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Assembling storyboard and animatic for the new story

Assembling storyboard and animatic for the new story

This sunday Andreas and I scanned in the new storyboard and started assembling it digitally as well as beginning work on the new animatic. We had to leave the building before five though and didn’t finish. Therefore the whole group spent today completing first drafts of both:

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Noting down the key points

Noting down the key points

Today was a long day. When we arrived this morning, the storyboard wasn’t finished, the work on the animatic wasn’t even started, and there was a presentation to make. Add an ill team member and another that needed to leave early and you have the recipe for a long day at school. 
The day started by me separating [...]

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Summary of the last few days

Summary of the last few days

I haven’t had time to write anything the last few days unfortunately, so I’ll try putting the essentials down in this post.
Andreas had a few suggestions about the temple exterior, so I made some changes to it at school on wednesday and thursday. I then put them on my memory stick so I could work [...]

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