Archive | April, 2009
Animation!

Animation!

So we’re finally at the animation stage. Or have been for the past few days. To get the most out of the remaining time, Andreas, Aleksander and Jamie are chipping away on the shots while I render them out and take them through compositing.
As I’m the last person to touch the footage before editing, I’ve [...]

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Tutorial: Postapocalyptic City Part 2

Tutorial: Postapocalyptic City Part 2

Compositing in After Effects is in many ways very similar to working in Photoshop. If you are familiar with layers, masks, blending modes and/or filters, compositing in After Effects should be a breeze.
Go to Part 1

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Tutorial: Postapocalyptic City Part 1

Tutorial: Postapocalyptic City Part 1

In this tutorial I’ll take you through the process of quickly creating a textured city in 3d studio max 2009 and how you, through a few extra render passes, can go from a quite crappy render to something half-way decent using After Effects CS3. If all goes well, we’ll end up with a finished shot [...]

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Previz draft 2 and some other stuff

Previz draft 2 and some other stuff

I know, I promised to post this more than a week ago, but it’s the holidays and found a few things I wanted to test before I started rendering the final shots. What happened was that I watched a most illuminating video lesson concerning motion blur and depth of field passes for Nuke made by [...]

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Storyboard draft 2

Storyboard draft 2

As we’re refining the previz, the storyboard needs to reflect the changes and so we’ve come to draft 2. Jamie and Andreas drew the new frames and rearranged things based on class feedback yesterday and Aleksander and me digitized it today. The digital version can be downloaded below.
Download Fetch! Storyboard Draft 2 (796 KB)
As mentioned [...]

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Signs, logs, slingshots and carrots

Signs, logs, slingshots and carrots

While the rest of the team were engaged in previz work yesterday, I had some time to kill while waiting for files to render. As we haven’t yet finished all of our props, I thought I’d create a few.
I started off with the road sign seen above. Due to some discussion about the road in [...]

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