The curse of storyboarding
Today, we worked to finish the current storyboard draft for the upcoming presentation, but somehow we didn’t seem to get very far. We’ve estimated that we need about 70 frames for this draft and so far we’ve only just passed 20. This is partly caused by the untimely illness of one of our team members, but even so we should have gotten further. We’ll need to work harder and/or more focused tomorrow.
Apart from storyboarding, which isn’t really my area (I don’t draw as I’m terrible at drawing anything fast, but participate in discussions from time to time), I spent some time on the temple exterior as I got access to my files I left at school over the weekend. I added a platform for the temple to “sit” on, added some pillars that are supposed to surround it and started breaking parts of it to display some of the havoc called for in the treatment. I’ve thrown in a few renders in this post. Still need to add it to the environment posted yesterday.









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