Architectural Visualization: Living Room
That’s quite some heading. Say aloud five times in rapid succession. Where was I? Ah, yes. This was the first graded assignment I was handed after a couple of months at Noroff. The criteria were the following:
- Theme: Architectural Visualization
- Reference: Real life photograph, approved by a teacher
- Goal: Match the reference fairly well and go for photo realistic
- Time frame: 4 weeks
- Tools: 3ds max 9 and Photoshop CS3
- Render engine: Scanline, Mental Ray or V-Ray
I went flickr hunting and finally decided on this reference image. As I had previously used V-Ray for the dining room, the choice of render engine was an easy one.
Some WIPs:
Project DVD:
If I had more time, I would have worked more on the fur, fixed the weird carpet pattern and found better textures for the stool among other things.
The project earned me an A grade and won a competition connected to the assignment with almost 60 contestants.



27. Feb, 2008 













good work..buddy.Keep it up..
The lighting could be better,perhaps.
Try to get mote contrast in your scene..more light and shadows..and use a higher render setting to avoid flatness..
good work,nevertheless.
Thanks for commenting. I wanted darker shadows, but didn’t get it quite like I wanted to before I ran out of time. As for the rendering, I was still experimenting with V-Ray and with the current setting the rendering took more than 7 hours, rendering across two computers. There might well be more efficient ways to set up V-Ray, but with the settings I used, this was the highest quality image I could squeeze out before the deadline.