Architectural Visualization: Living Room
That’s quite some heading. Say aloud five times in rapid succession. Where was I? Ah, yes. This was the first graded assignment I was handed after a couple of months at Noroff. The criteria were the following:
- Theme: Architectural Visualization
- Reference: Real life photograph, approved by a teacher
- Goal: Match the reference fairly well and go for photo realistic
- Time frame: 4 weeks
- Tools: 3ds max 9 and Photoshop CS3
- Render engine: Scanline, Mental Ray or V-Ray
Some WIPs:
Project DVD:
If I had more time, I would have worked more on the fur, fixed the weird carpet pattern and found better textures for the stool among other things.
The project earned me an A grade and won a competition connected to the assignment with almost 60 contestants.
Edit: And 4 years later, I thought I might give this thing a quick retouch:













pd
good work..buddy.Keep it up..
The lighting could be better,perhaps.
Try to get mote contrast in your scene..more light and shadows..and use a higher render setting to avoid flatness..
good work,nevertheless.
thimic
Thanks for commenting. I wanted darker shadows, but didn’t get it quite like I wanted to before I ran out of time. As for the rendering, I was still experimenting with V-Ray and with the current setting the rendering took more than 7 hours, rendering across two computers. There might well be more efficient ways to set up V-Ray, but with the settings I used, this was the highest quality image I could squeeze out before the deadline.